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![dangerous dave in the haunted mansion maps dangerous dave in the haunted mansion maps](https://www.mobiletor.com/images/dangerous-dave-in-the-haunted-mansion.jpg)
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In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones.Your current IP address has been blocked due to bad behavior, which generally means one of the following: Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is "the best Dave ever created". The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. There are definitely similarities that are easily noticeable, such as the secret levels, the level design, the monsters, and the jumping. The idea of Dangerous Dave came to John Romero under the influence of Super Mario.
![dangerous dave in the haunted mansion maps dangerous dave in the haunted mansion maps](https://www.mobygames.com/images/shots/l/1005771-dangerous-dave-in-the-haunted-mansion-dos-screenshot-just.png)
Since the original 1988 publishing of Dangerous Dave on Up Time, there have been three sequels and three ports of the original to other platforms. The object of the game was to collect gold cups to move on to the next level. It was developed for the Apple II and DOS as an example game to accompany his article about his Gra BASIC, an Applesoft BASIC add-on, for the Up Time disk magazine. PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP.ĭangerous Dave is a 1988 computer game by John Romero. DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE. THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42. The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace.
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#Dangerous dave in the haunted mansion maps manual
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